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Tyranny save game editor
Tyranny save game editor





tyranny save game editor
  1. #TYRANNY SAVE GAME EDITOR UPDATE#
  2. #TYRANNY SAVE GAME EDITOR FULL#

All properties are leveled by this field, including restrictions. The line is unlabeled, but it is an int32.

tyranny save game editor

  • TO EDIT WEAPON DAMAGE - The line above SAVEGAME_OBJECT_PLOT - The level of the item.
  • Save as normal and sell your new stack to any merchant and each potion will sell for 12.5 Sovereigns for a total of 1237.5 Sovereigns.) (The TEMPLATERESREF is gen_im_qck_mana_401.) Set the ITEM_STACKSIZE to 99 and change the ITEM_BASECOST to 500000. (It should be noted that this makes for a really easy way to make more gold. This should be 1 for arms and armor, but for potions and trash you can make it any between 1 and 99.
  • ITEM_STACKSIZE - How many of the item you have.
  • If you fail to do this, the game will show the item, but you won't be able to wear it, wield it, store it, or even sell it. If you copy & paste an item from another save, you will have to replace the object ID on your pasted object with the ID from a sacrificial object, such as a trash item (remember to delete the sacrificed item).
  • OBJECT_ID - This must be an ID that the game has assigned for this save.
  • You can substitute the "cht" (chest) with "boo" (boot), "hlm" (helm), or "glv" (glove) and get a matching armor item.

    tyranny save game editor

    Usually there is an obvious pattern to it.įor example, gen_im_trs_dal_hvy_cht_r0 is a general item, dalish, heavy chest.

  • TEMPLATERESREF - Defines the name, icon, and model of the weapon or item.
  • Remember to click the "Save" button to commit your change (this won't save it to the disk, for that use "Save As").
  • To edit items equipped to your companions (including those you don't have access to) navigate to SAVEGAME_PARTYLIST->SAVEGAME_PARTYPOOLMEMBERS->(Companion of your choice)->SAVEGAME_EQUIPMENT_ITEMSįrom here, you have a few things you can change.
  • To edit items equipped to the player character, navigate to SAVEGAME_PLAYERCHAR->SAVEGAME_PLAYERCHAR_CHAR->SAVEGAME_EQUIPMENT_ITEMS.
  • To edit items in your backpack, navigate to SAVEGAME_PARTYLIST->SAVEGAME_BACKPACK.
  • #TYRANNY SAVE GAME EDITOR UPDATE#

    However, editing items equipped does not update your stats unless you remove and replace them. You can edit items in your backpack or equipped to your character.

  • Edit the value (1 gold = 100 silvers = 1,000 coppers, so to add 1 gold add 1,000).
  • Navigate to SAVEGAME_PARTYLIST->SAVEGAME_MONEY.
  • Keep pasting on SAVEGAME_TACTICS_LIST until you have the desired number of tactics. Don't worry the name will change to an appropriate number once you save and reload. A copy of the selected tactic should have appeared under the name NEWFIELD1. Go back up to SAVEGAME_TACTICS_LIST, Right click it and select paste. To add more tactic slots open SAVEGAME_TACTICS_TABLE (This is found under the same lists as SAVEGAME_CREATURE_STATS) then open SAVEGAME_TACTICS_LIST below it is a list of that character's tactics. It's possible some of the figures below aren't present yet, since they only populate to the save once the statistic is introduced during gameplay. (When you open the number, there are lines like SAVEGAME_STATPROPERTY_BASE, SAVEGAME_STATPROPERTY_MODIFIER, SAVEGAME_STATPROPERTY_INDEX). However, you shouldn't look on numbers under savegame_statlist (they could be different from the numbers referenced), but for the ID number of the "SAVEGAME_STATPROPERTY_INDEX" in the expanded code.

    #TYRANNY SAVE GAME EDITOR FULL#

    You have access to the full range of attributes to include resistances. You aren't limited to just the basic 6 attributes. Each numeral represents a companion in your party and their scores may be edited by adjusting the value of a particular character's SAVEGAME_PARTY_APPROVAL_LEVEL. Party member approval scores may also be found by looking in SAVEGAME_PARTYLIST -> SAVEGAME_PARTY_APPROVAL_LIST. You may set it to any amount you wish, but in-game-stats will still be 100(max) The attributes for each party member can be found under SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST.Ĭhange the SAVEGAME_STATPROPERTY_BASE to the number you desire. Each branch corresponds to the party member listed in TEMPLATERESREF. Open the save game in the editor and look for SAVEGAME_PARTYLIST -> SAVEGAME_PARTYPOOLMEMBERS. The subheadings 0 through 5 correspond with the 6 attributes in game.Ġ - Strength 1 - Dexterity 2 - Willpower 3 - Magic 4 - Cunning 5 - ConstitutionĬhange the SAVEGAME_STATPROPERTY_BASE to the number you desire. Open the save game in the Toolset and look for SAVEGAME_PLAYERCHAR -> SAVEGAME_PLAYERCHAR_CHAR -> SAVEGAME_CREATURE_STATS -> SAVEGAME_STATLIST ( Make a backup copy of the savegamename.das, usually by copy/pasting and renaming it to

  • First, find your savegame in %userprofile%\My Documents\BioWare\Dragon Age\Characters\ Character Name\Saves\ Save Slot.
  • tyranny save game editor

    Always make a backup copy of the save you are going to be editing, in case of any issues or errors.







    Tyranny save game editor